From a desert outpost to a missile base at sunrise.
You fly one jet through nine missions in three acts. Act I runs along the coast, Act II pushes inland over river, dam and canyon, and Act III is flown at night until the sun comes up. Every mission ends with a boss.
Credits from each mission buy new weapons and upgrades in the hangar. Wingmen join your formation, bombs clear a crowded sky, and every boss comes apart piece by piece.
Operation summaryLive
Missions
09
Acts
03
Bosses
09
Jet
01
Price
Free
Install
None
InputKeyboard / gamepad / touch
Para 2Mission
Nine waypoints. Three theaters.
Route L1 → L9
Para 3Execution
Mission dossiers
One dossier per mission: terrain, threat and the target waiting at the end. Each act closes with a priority target.
I
Act I · L1–L3 · Day
Coast
From the desert outpost over the harbor to the open sea.
L1WP 01 · Day
Act IMission 01 / 09
Desert Outpost
Terrain
Dunes, depots and a supply road under a burning sun.
Threat
Low
Target
TGT CAMCondorTiltrotor gunship
L2WP 02 · Day
Act IMission 02 / 09
Coastal Harbor
Terrain
Quays, cranes and fog banks at first light.
Threat
Low
Target
TGT CAMPelicanAirship with drone hangar
L3WP 03 · Day
Act IMission 03 / 09
Open Sea
Terrain
Storm swell, oil rigs and cloud banks. No cover out here.
Threat
Guarded
Target
TGT CAMAlbatrossFlying carrier
Acquiring target
TGT 03 · ALBLock
MSN L3 · Open SeaRNG 2.4 KM
Priority target · Act I finale
Target:Albatross— Flying carrier
A carrier that never lands. It punishes sitting still. Keep moving and take the decks apart before the bridge.
ID
ALB / L3
Range
2.4 KM
Bearing
312°
Status
Locked
II
Act II · L4–L6 · Storm
Inland
Up the river delta, over the highland dam, down the canyon.
L4WP 04 · Storm
Act IIMission 04 / 09
River Delta
Terrain
Rainforest channels under heavy rain.
Threat
Guarded
Target
TGT CAMHarpySwarm mothership
L5WP 05 · Storm
Act IIMission 05 / 09
Highland Dam
Terrain
Farmland, river and a dam as the storm front rolls in.
Threat
Elevated
Target
TGT CAMBuzzardBomber squadron
L6WP 06 · Storm
Act IIMission 06 / 09
Canyon Run
Terrain
A narrow gorge and rock pillars in the evening light.
Threat
Elevated
Target
TGT CAMVultureHover platform
Acquiring target
TGT 06 · VULLock
MSN L6 · Canyon RunRNG 1.8 KM
Priority target · Act II finale
Target:Vulture— Hover platform
A gun platform hanging in the gorge. Drop the nose turret and its strike stops; hold the center of the gap and the pincers shear wide.
ID
VUL / L6
Range
1.8 KM
Bearing
004°
Status
Locked
III
Act III · L7–L9 · Night to sunrise
Night
Freight yard, refinery, missile base. Fly until sunrise.
L7WP 07 · Night
Act IIIMission 07 / 09
Freight Yard
Terrain
Floodlit rail lines and long rows of freight cars in the dark.
Threat
High
Target
TGT CAMCraneArmored train
L8WP 08 · Night
Act IIIMission 08 / 09
Refinery Run
Terrain
Burning refinery and industrial harbor. Escort duty.
Threat
High
Target
TGT CAMMarabouHeavy gunship platform
L9WP 09 · Sunrise
Act IIIMission 09 / 09
Missile Base
Terrain
Snow, moonlight and a rocket on the pad. Ends at sunrise.
Threat
Severe
Target
TGT CAMPeregrineMulti-stage rocket
Acquiring target
TGT 09 · PERLock
MSN L9 · Missile BaseRNG 0.9 KM
Priority target · Campaign finale
Target:Peregrine— Multi-stage rocket
At dawn the rocket lifts off the main launch complex. Strip its boosters, then run down the upper stage before it escapes.
ID
PER / L9
Range
0.9 KM
Bearing
360°
Status
Locked
Para 4Sustainment
Pre-flight checklist
Everything that keeps you in the air from the first mission to the last.
Pre-flight · 6 items6/6 checked
01HangarWeapons & upgrades
Spend the credits from every mission on new weapons and upgrades.
✓ Check
02WingmenEscort
Hire up to two wingmen in the hangar. They fly in formation and add their guns to yours.
✓ Check
03BombsArmed
Clear the sky when it gets crowded. Save them for the moment it counts.
✓ Check
04BossesDestructible parts
Take every boss apart piece by piece: rotor pods, hangars, decks, turrets, boosters.
✓ Check
05InputKeyboard / pad / touch
Fly with whatever is in your hands.
✓ Check
06InstallNone
Free in your browser. Nothing to download.
✓ Check
Para 5Command & signal
Controls
Keyboard, gamepad or touchscreen, exactly as in the game. Pick one and go.
Keyboard Default keys
Fly↑←↓→/WASD
FireSpace
BombB
Weapon1234·Q/E
PauseP/Esc
Restart levelR
Gamepad Standard layout
FlyLeft stick
FireRTorA(hold)
BombB
WeaponLB/RB
PauseStart
Plug in a controller and fly. No setup screen in the way.
Touch Phone & tablet · landscape
FlyStick (thumb on the right half) — drag steering in Options
FireAutomatic while steering
Bomb / Weapon / PauseTap the buttons
Turn your phone or tablet sideways and play in landscape, right in the browser. No app store.